The space of gaming smartphones is curious. It’s not a big part of the market, but for those who are really “game first” won their smartphones, the market is there. Nubia launched the RedMagic 6 in this space. What makes the RedMagic smartphone a gamer smartphone? For Nubia, the answer is based on performance, controls and personalization.

First of all, the main features of the RedMagic 6 are incredibly promising. There is a variant of the phone, and it comes with 12GB of RAM and 128GB of storage (a RedMagic 6 Pro is also available with 16GB RAM and 256GB, but I am reviewing the standard model here).

That 12 GB of RAM leaves games with plenty of memory to play with. Add to that the latest SnapDragon 888 chipset and you have plenty of power and memory to run them comfortably.

128 GB should be more than enough for gamers. The potential in the future for 128GB to run out of storage a bit isn’t a concern I have at the moment – with the likes of Fortnite taking 3GB with its data files, there’s plenty of space.

You also have a quick refresh screen. While the current standard is 120Hz for flagship-style smartphones and a number of high-end handsets up to 144Hz, the RedMagic 6 goes even higher, up to 165Hz, delivering faster gameplay. and more fluid. the 165Hz option in the standard settings menu, you need to head to the quick settings menu.

All of this performance comes at a price. Heat. By dissipating the energy created by running ever faster processors, heat management is a key part of the smartphone performance equation. The RedMagic 6 has two main methods. The first is vapor cooling, with a large area next to the motherboard to dissipate heat. This is supported by a layer of graphite designed to wick heat away from the SnapDragon 888; a cooler processor means more processing power can be used.

The second is a more traditional method of removing heat from a computer – a small fan to help bring air in and out of the handset when performance is demanded. With air vents allowing the fan to suck in cool air and push the hot air out, the thermal profile of the RedMagic 6 should allow for several hours of play without the handset surface becoming too much. hot.

There is a downside to the latter, and that is the noise the fan makes. Just like more traditional laptops and desktops, there is going to be some ambient noise, and if you put a lot of heat demand on the phone, the fan will increase speed and noise to compensate.

It’s not a huge distraction when gaming, although I suspect most gamers will be using headphones, which negates the noise issue entirely.

Gaming on a smartphone isn’t that subtle of a difference with gaming on a Nintendo Switch… you just have the touchscreen. Some gamers have turned to external controllers that create a Switch-like experience with physical keys. The RedMagic 6 has found a nice halfway house. You’re still using the touchscreen, but you have two haptic shoulder buttons on the long edge of the device., Move around in an FPS game and these become a great addition to the touchscreen replication two analog joysticks with various on-screen buttons around them.

In addition to offering a refresh rate of up to 165Hz on the screen, its touch input frequency is 500Hz, which allows all user input to be polled 500 times per second. Super-fast screen, quick reactions, cool processing power are

It is comfortable and naturally adapts to modern games.

You also have a small red button on the side of the handset. This activates ‘Game Space’ on the device, essentially a game mode. If the hardware unlocks a better physical gaming experience, this button is the software equivalent.

This triggers the cooling fans to operate, prioritizes the game in progress, and removes distractions such as notifications during gameplay. You can also configure additional functions, such as assigning actions to shoulder buttons by. game – for example, do you want them to act as a staging move in a game or an inventory control? Here is where you can choose and save this option.

The play area is where the magic of RedMagic 6 operates. If you want to know what makes a smartphone a gaming phone, here’s the answer – something that makes hardware and software changes specifically designed for gaming needs. By optimizing for gamers, rather than the full experience you might see in a Samsung Galaxy, you enhance that part of the experience.

Oh yeah and I want to point out that in terms of sound you don’t just get stereo speakers on the handset but also a 3.5mm headphone jack. For all the work of reducing latency in Bluetooth headphones, sometimes you need the literal immediacy of a wired connection.

That said, the RedMagic 6 does feel a bit rough around the edges when you step away from the gaming side. Nothing is a stumbling block, in fact nothing is particularly annoying, but there is a certain feeling of needing another iteration to smooth things over in order to get closer to the overall performance you see in smartphones top. range.

The RedMagic 6 currently ships with Android 11, and the RedMagic UI sits on top of that. Echoing the style of the handset, the feel of the user interface is very angular and harsh. There is a feeling of volume when working in your applications, dialogs and menus.

It seems secondary to the Game Space interface. This offers a carousel of your game titles, as well as statistics on your time of use of the phone and the various games it contains. This makes the RedMagic 6 different from your regular phone and certainly takes you further into the idea that it is a gaming device… but I have two issues with this. The first is that all the muscle memory and auto-thinking about how to drive the Android UI is gone – you’ll be using the RedMagic UI here (and revert to Android depending on which app you open). Second, the fan kicks in with the activation of Game Space. You can turn it off but the heat is starting to rise. A little purr on the phone is a… new experience that is certainly noticeable.

There is a balance here. Are you making the phone more like Android (and more accessible) or more like a game console (and make it more … game-y)? The RedMagic 6 leans towards the latter. This helps it stand out, but I suspect the engineering time has been spent here, rather than on the basic Android integration into the UI, as the device has a number of small issues in its use. daily ; from slowly closing resources on exiting an application (characterized by sounds played for a second or two after closing), to jerky scrolls like Twitter and Facebook, to complicate the user interface and hide some options keys in places unique to the Platform.

The RedMagic 6 offering is pretty straightforward. Here’s a gaming smartphone, with some of the best specs in the business, all at a lower affordable price than the competition. This is an example we have seen before of brands looking to establish themselves in new markets, particularly in the United States and Western Europe.

In the case of RedMagic, it specifically targets gamers with the hardware and software featured here. It could be used as a smartphone on a daily basis, but just about any handset with the basic processor / storage / memory specs offered here can do it. The design focuses directly on gamers, with high performance balanced by cooling, controls that work within the limits of a smartphone, and a user interface designed to deliver the extra performance required by unique gamers’ needs.

While there aren’t any spectacular bugs, the software needs a little more time to fully mature, but overall the RedMagic 6 is ready to enter the gaming market with a solid proposition. regarding prices and specifications.

Warning: RedMagic provided a RedMagic 6 and various peripherals for testing …



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